If the party is full, all the combatants will get 50% more experience.
In Combat Party mode the condition of all members can be seen. The experience gain when NPC killing is allocated equally between all members of the group.
The loot gathered in Combat Party mode is divided at random between all members not depending on who tried to take it first (later we’ll make different modes of the loot sharing).
Implement a target binding and loot binding. Now those who attack first will have bonuses (experience, loot, progress in a mission) from NPC killing. Binding common NPC lasts 1 minute since the last strike, and the bosses binding lasts 5 minutes.
Fixed several minor bugs.
Gameplay
Added stun effects to the tank and scout classes’ skills.
Complex Arciss in now available to players of level 20 and higher. Neovitals can get to the Complex Arciss using the teleport, which is next to it. Implanters are able to get there using the teleport in Avalanche.
Launched the first part of the epic mission for neovitals - "Betrayal of Stellargone" and for implanters - "Attack on Arciss”.
Reduced recovery time for using a small medical controller.
In Arciss rare weapons and armor for both races can be dropped.
Increased accuracy of ranged weapons.
Agility parameter will affect the character’s running speed.
Fixed some problems in missions.
Graphics
Displaying of players’ characters will now look the same at low and high quality of materials settings.
New animations for the female characters (standing empty-handed).
The work on improving locations is under way.
Sound
New soundtrack when entering the world (character choice zone) for neovitals.
The familiar bugs
Sometimes the numbers showing the effect of damage may hangin the air.
NPC stun doesn’t work.
There are slopes, where one can’t raise in a normal way. Temporary solution - to climb using the jump.
The work on the Neovitals race start locations – the Arciss complex – is not yet completed, that is why there can be the visual artifacts at the location buildings.
The first leap after the game start sometimes can cause game freeze.
At the Arciss complex location elevators and lifts temporarily don’t work.
Occasionally the disappearance of the interface takes place (the only known “cure” for this – to restart the game).
Some characters can have artifacts when displaying on ATI video cards series x1600-x1950.
Some places of the world may have overexposed or underexposed materials.