The opportunity to choose the characters’ name display is implemented. Variants to choose from: 2D (names of all visible characters are displayed on the screen), 3D (an old system of characters’ name display), disabled. 2D display mode is a little bit slower (when there are many characters in the area) but more convenient.
Fixed the bug of graphics display in Direct3D10 mode.
Fixed several minor bugs.
The work on territory capture is under way.
Gameplay
The amount of life points, energy points and psi-energy added with every level rise is increased (this modification is automatically applied for all characters, even created earlier).
“Shocking blow” skill now works correctly.
Adjusted the “Fusillade” skill (area-of-effect damage) is. It can be bought at the skills merchant.
Decreased stun effect time in Defender and Engineer spells.
Changed the bags parameters and their selling back to shops price.
Implementation of English content continues.
Fixed some problems in missions.
Graphics
Fixed the colours of series depiction on certain types of armour for neovitals.
The work on territory to be seized is under way.
The familiar bugs
NPC stun doesn’t work.
There are slopes, where one can’t raise in a normal way. Temporary solution - to climb using the jump.
The first leap after the game start sometimes can cause game freeze.
The strafe jump doesn’t work.
At the Arciss complex location elevators and lifts temporarily don’t work.
Some characters can have artefacts when displaying on ATI video cards series x1600-x1950.
Not all passable surfaces can respond to double-clicking the mouse.
When clicking Alt + Tab in a full-screen mode the game crush can appear.
When teleport in some locations the character stuck is possible.