In the first approximation (a number of opportunities will appear in the next version) the location maps display with dynamic markers (called by the button on the radar) is implemented. It is possible to display a location map and its sub-locations. The contents of the map window can be moved by clicking and holding the left mouse button.
With the markers on the map the following types of NPC are displayed: Traders (armor, weapons, ammunition, ksylenium, stimulants) Repairers, Warehouse Keepers and Syndicates Registrars.
If the mission is taken and mission tracking of its progress is switched on, then the following markers are displayed: NPC whom you can deliver the mission (it is shown in the case when the mission is accomplished, but not delivered), and also the location of the NPC with whom you need to talk to due to your current mission.
On the global map (not on the radar) the markers of NPC has tooltips with useful additional information (in particular on the missions, which involve NPC).
Implemented a window display of collections. Now they can be sorted by the level and degree of preparedness, as well as view the gathered collections.
Some other small fixes.
Gameplay
Realized the first collection of 40 items.
Completely revised the combat system of the game. Substantially corrected the parameters of characters, weapons, armor, dope, skills and abilities.
The damage from small arms now depends on the character’s skill.
Added skills "Corrosion" and "Deformation" for Psionic/Bionic that reduce the physical and psionic defense, respectively. After the upgrade they will be available only to new characters, a little later we’ll add them to others.
Added a new set of armor/implants of argenium, which requires the level 35 of combat abilities.
On the top floor of the “Avalanche” settled its current owner - the elite boss Stellargone with his life-guardsmen. Lucky ones, who manage to defeat this monster, can enjoy very tasty fruits of victory of red colour.
Inhabited the upper floor of "Juggernaut".
Significantly reduced the defence characteristics of all NPC.
Fixed several problems in missions.
Translated into English a new part of content.
The new missions of the Central Torgarial:
A chain starts with the mission of Surling Grosser "Grosser’s Message: "Commission of Fozzy Norberg", "Retired Corporation's Agent", "Checking Kern Tucker, "The Key to the "Flat" Where Something is Hidden, "Key Master", "Mesher-encoder for a great target", "There is a key. Where is the lock?","Advice from Luna Benson", "The Price for Mason’s Trust", "Quid Pro Quo", "Mason’s Virus", "Getting to the Kennel", "Put the Dog on a Chain”. The last mission that ends the chain is not completely realized and it can be accomplished after the next update.
Warning! Due to the fact that the work on the locations is not yet finished, the passing of some missions at the moment would be complicated because the places would have different look. Therefore, we give you some tips:
"Quid Pro Quo" – you should use the Mason’s bug exactly near the central column of the upper hall of "Juggernaut".
"Mason’s Virus" – the card with the virus is used in the "DaLa Bank" near one of the four terminals, which now look like metal doors.
PvP-missions in the war zone for the Central Torgarial: should be picked up from Helena Blessing for Neovitals and Burnt for Implanters, respectively.
Graphics
New maps of locations: a. Techno-Pride b. Avalanche (“lower platforms”, “upper platforms” and inside the building) c. “Central Torgarial"
“Crawler” text and signs in the area of the territory to capture "Central Torgarial”.
Character status indicators (shooting mode, movement speed and aggressiveness) are transferred to the information about the character’s life panel.
Some of the earlier NPC have a unique appearance (in particular, Wartex, Diggeron, Rotarox, Brutalis).
Fixed a problem in the armor settings that led to the impossibility to download a game for the female character Implanter’s Defender for 15 and 20 levels.
The familiar bugs
NPC stun doesn’t work.
There are slopes, where one can’t raise in a normal way. Temporary solution - to climb using the jump.
The first leap after the game start sometimes can cause game freeze.
The backward strafe jump doesn’t work.
At the Arciss complex location elevators and lifts temporarily don’t work.
Some characters can have artefacts when displaying on ATI video cards series x1600-x1950.
Some places can have overexposed on underexposed materials.
When clicking Alt + Tab in a full-screen mode the game crush can appear.
Not all passable surfaces can respond to double-clicking the mouse.
О коллекциях - не отображаются коллекции 0-10 лвла которые уже были собраны кольца, чипы и тд. Коллекция гугликсов отображает только первый найденный диск - остальные не отмечены (уже найденные)
UPD: Коллекция гугликсов не отображает часть дисков- на данный момент нашел около восьми в коллекции отобразились только два. Пр этом часть не отмеченных галочками дисков игра считает уже найденными о не отмечает их.